ByteStash-Dev VS xbytes-rs

Compare ByteStash-Dev vs xbytes-rs and see what are their differences.

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ByteStash-Dev xbytes-rs
1 1
2 2
- -
10.0 6.2
over 4 years ago 5 months ago
JavaScript Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ByteStash-Dev

Posts with mentions or reviews of ByteStash-Dev. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-02.
  • My Rust Book: Language for the next 40 years
    4 projects | dev.to | 2 Feb 2022
    A bit of a back story. Before Rust, I was working on Byte Stash, a decentralized file system. The plan was to write a Proof of concept in JavaScript, then write the actual program in an ahead-of-time compiled language. The thing is I didn't know what language to use. Of course, C/C++ was the first option that came to mind, but the second thing that came to mind was the possible pitfalls that one could encounter while using it. So, I decided to search for another option.

xbytes-rs

Posts with mentions or reviews of xbytes-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-02.
  • My Rust Book: Language for the next 40 years
    4 projects | dev.to | 2 Feb 2022
    Back to why I learnt Rust, byte stash. I put the project aside. Hold on, hear me out. After building the proof of concept in Javascript, my search for the ahead-of-time compiled language for the main project began, then I found Rust. In the time I took to learn rust, and finish up on the proof of concept, I burnt out and took a break from writing code. So I decided to put it aside till I had other people pitch in. Instead, I started rewriting my JS libraries in Rust. Xbyte is one of them. Xbyte was a tool I made to convert bytes into human-readable sizes and vice versa. For instance, 4747 → ('4.75 KB'). When I built this in Javascript, it was relatively easy. But in Rust, it was another ball game. I didn’t need a 64-bit integer, or a 128-bit integer so I invented my 91-bit integer. I spent a lot of time on it, reading what was in the standard library and adapting it to my 91-bit integer. I did abandon it later though and go with the 128-bit integer. But I learnt a lot while working on it. When you are not used to working with core primitives, and you get to touch the holy grail, you feel like you have to advocate for the holy grail. I hadn’t spent much time optimizing for performance previously, but when I started writing Rust, I got to think about optimization, the feeling was exhilarating, a bit frustrating, but definitely exciting. For instance, in javascript, everything is on the heap, you don’t think about it. But with Rust, you are conscious of what you are doing. That’s what I love about Rust. Even if you don’t go to MIT to learn about how computers work, you can’t help but think about some of these things. Not because if you don’t things would go bad, but because these concepts are baked into the type system.

What are some alternatives?

When comparing ByteStash-Dev and xbytes-rs you can also consider the following projects:

freyr-gui - A cross-platform front-end GUI for freyr-js written in Rust

freyr-js - A tool for downloading songs from music streaming services like Spotify and Apple Music.