ByteLegend
Super-Mario-Bros
ByteLegend | Super-Mario-Bros | |
---|---|---|
11 | 2 | |
3,606 | 49 | |
0.1% | - | |
2.3 | 0.0 | |
9 months ago | over 2 years ago | |
Java | Java | |
GNU Affero General Public License v3.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ByteLegend
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28 Hours of Java (Live Stream - Now!)
Schedule (all times UTC): // hosts: 🦁 Ana, 🤖 Nicolai, 🧑🏾🏫 Shar // topics: 💻 live code/exploration, 📣 talk, 💬 conversation, 🎮 game: 🤖💻 04:00 working on JUnit Pioneer - https://junit-pioneer.org/ 🤖📣 07:00 "Data-Oriented Programming in Java (21)" 🤖💬 08:00 Gavin Bierman: pattern matching 🤖💻 09:00 exploring JEPs on disallowing dynamic agents (451) and platform integrity (draft 8305968) 🤖💬 10:00 Ron Pressler: platform integrity and the on-ramp 🤖💻 11:00 exploring structured concurrency 🦁📣 12:00 "Growing up with Java" 🦁🎮 13:30 Byte Legend - https://bytelegend.com/ 🧑🏾🏫📣 16:00 "Java State of the Union" & "Why Community Matters" 🧑🏾🏫💬 17:00 Pratik Patel, Mohammed Aboullaite, Venkat Subramaniam, Andres Almiray, Ixchel Ruiz, Vincent Mayers 🤖💬 19:00 Brian Goetz 🤖💬 20:00 Gunnar Morling 🤖📣 21:00 "Java Next" 🤖💻 22:00 investigating the state of Valhalla 🤖💻 23:00 experimenting with string templates 🤖📣 00:00 talk: "Why don't they just... ?!" 🤖🎮 01:00 Slay the Spire (written in Java!) 🤖💻 02:00 modding Slay the Spire 🤖📣 05:00 "The SolutionFactory To Java's Problems" 🤖📣 06:00 "From Idea to IDE" 🤖💬 07:00 just chatting / AMA 🤖🛏️ 08:00 end
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IS there any game similar to bitburner but uses java programming to play?
The closest thing that I can think of is https://bytelegend.com/.
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An HTML5 MMORPG game written in pure Kotlin
Yes, there are tests. They are just not opensource yet. Have you checked the GitHub actions page? Every commit goes through a lot of checks and tests, including unit tests, integration tests, browser tests, and e2e tests. https://github.com/ByteLegend/ByteLegend/actions/workflows/check.yml
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Show HN: I'm writing an MMORPG game for learning programming
> By design, you should be open "IDE" chest to get enough gold to go to Git Island. Didn't you open that chest?
I now see there was a circle with a key that I was supposed to press to open the chest and get the gold. It wasn't obvious and since it didn't hinder progression I didn't realize like I had/should/could click that.
> ``` I'm learning programming in a game, come to JavaIsland coordinate (BJ, 94), open the chest with my invitation code 5ZwPT6OWwipmHRG, you and me can both get 500 gold. Join me at ByteLegend https://bytelegend.com ! ```
Where was I supposed to find this text?
> When you do the challenge, you actually create a pull request on github. There's some comments in the pull request telling you what's the issue in you code. However, I shouldn't have told you this if this is a well-desgined game UI. Thanks for the feedback!
Nothing in the PR comments indicates there is anything wrong:
"Your answer is being tested by CI. Click here to see more details."
"Congrats! Your answer passed our CI test. I will merge the pull request for you. Please keep challenging and enjoy programming!"
https://github.com/ByteLegendQuest/java-fix-method-passing-v...
I could only find the issue by clicking one of links for details and looking into the "check problems with code" logs to find that commit was missing a new line at the end of the file. Seems unlikely a programming beginner would look that far without being prompted.
Super-Mario-Bros
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How do I compile/build a Super Mario game that has no pom/build file?
Hey everyone. I'm trying to build this java Super Mario clone: https://github.com/ahmetcandiroglu/Super-Mario-Bros But after cloning the app, how do I build the game so I can play it? No pom.xml or other build files, I'm a little lost. Many thanks if you can help.
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This is what makes Mario's level design so good.
I got the screenshot from this github project.
What are some alternatives?
Anki-Android - AnkiDroid: Anki flashcards on Android. Your secret trick to achieve superhuman information retention.
Terasology - Terasology - open source voxel world
java-fix-index-out-of-bounds-exception - Challenge of JavaIsland: Fix ArrayIndexOutOfBoundsException
libGDX - Desktop/Android/HTML5/iOS Java game development framework
java-fix-index-out-of-bou
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
java-fix-method-passing-value - Challenge of JavaIsland: Class and Object
java-fix-method-passing-v
processing - Source code for the Processing Core and Development Environment (PDE)
junit-pioneer - JUnit 5 Extension Pack
WTSightEdit - A WYSIWYG-Editor for custom sights for the game "War Thunder"
pcgen - Main code and data development for pcgen program release