libspng
Haskell bindings for libspng (by BurningWitness)
LearnOpenGL.hs
LearnOpenGL.com examples ported to Haskell (by dmjio)
libspng | LearnOpenGL.hs | |
---|---|---|
2 | 3 | |
0 | 27 | |
- | - | |
10.0 | 3.2 | |
over 1 year ago | about 3 years ago | |
C | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libspng
Posts with mentions or reviews of libspng.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-24.
-
3D graphics on Haskell in 2023
For example I to this day do not know if there's a library for reading specifically PNG files in a specific format. Yes, there's JuicyPixels which decodes a ByteString into some DynamicImage which may not even be the format I expect. This I guess is fine for most, but I don't want that, so I had to port libspng.
-
Should raw library bindings drop the namespace prefix?
For context, I have written complete bindings to five different C libraries (freetype2, libvorbis, libspng, al, Chipmunk2D) and the question in the title may very well be the last one I have concerning FFI for quite some time. The question originates from the fact that chiphunk strips prefixes, something no other low-level library I've seen does.
LearnOpenGL.hs
Posts with mentions or reviews of LearnOpenGL.hs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-24.
- 3D graphics on Haskell in 2023
-
[Newcomer] Status of AI, graphics programming and performance in Haskell?
Not finished, but relevant: https://github.com/dmjio/LearnOpenGL.hs
- LearnOpenGL.com examples ported to Haskell
What are some alternatives?
When comparing libspng and LearnOpenGL.hs you can also consider the following projects:
Chipmunk2D - Raw Haskell bindings to Chipmunk2D
vulkan - Haskell bindings for Vulkan
al - Haskell OpenAL raw binding
onyx - Toolkit for converting and building songs for Rock Band, Guitar Hero, Clone Hero, and other similar rhythm games
sdl-gpu-hs
macaroni.nix
gl - Complete raw OpenGL bindings for Haskell
libvorbis - Haskell binding for libvorbis, for decoding Ogg Vorbis audio files
vulkan-guide - Introductory guide to vulkan.
freetype2 - My personal branch of the freetype2 source code