Bugdom
🐛 Pangea Software's Bugdom for modern systems (by jorio)
vitaGL
openGL wrapper for PSVITA. (by Rinnegatamante)
Our great sponsors
Bugdom | vitaGL | |
---|---|---|
36 | 5 | |
345 | 427 | |
- | - | |
7.0 | 8.6 | |
4 months ago | 4 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Bugdom
Posts with mentions or reviews of Bugdom.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-24.
-
How the iMac Saved Apple
fyi, there's a recent rerelease/port of bugdom for modern OSes, ambrosia open sourced it: https://github.com/jorio/bugdom
-
Looking back, I should have selected “I’m not ready for the Internet” and never have connected to it
The original retail version from 1999 or the modern port from GitHub?
-
Game Downloads
Bugdom remastered (PC/Mac)
- Bugdom (and other Pangea Software games) Officially Open Sourced, would be a great fit for PSP with a native port?
- GitHub - jorio/Bugdom: 🐛 Pangea Software's Bugdom for modern systems - How can we upscale this classic game?
-
A 20-inch G4 iMac. These are so rare.
The source code for Bugdom has been released and remastered for modern systems. It natively runs directly on modern computers, no emulator or virtual machine required!
-
"digital hoarding" could be an increasing problem
For sure. That’s why I am even more thankful for guys like Brian from Pangeasoft who OpenSourced his classic iMac games and a developer actually ported these to modern windows/MacOS/Linux system with custom new written renderer etc.: https://github.com/jorio/Bugdom
-
[RELEASE] Bugdom port
Initial release of Bugdom, Pangea Software's classic Mac game, ported to Vita. The port is based on Iliyas Jorio's modern desktop version of Bugdom and VitaGL.
-
I still use my G4 as an iTunes machine in my (A/C cooled) large shed/workshop, what do you all love to do with your vintage machines?
With that being said, a fan named Iliyas Jorio managed to get Bugdom and some of Pangea's other games like Nanosaur and Otto Matic to run on modern macOS and Windows 11. They are near perfect builds, and they're free. Here: https://github.com/jorio/Bugdom
- the boys should play bugdom
vitaGL
Posts with mentions or reviews of vitaGL.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-09.
- Is there a way to get OpenGL into the vita?
-
Guide to building flycast
VitaGL - https://github.com/Rinnegatamante/vitaGL/tree/700f7ac337738261a76d0eb91c084d84c67b407c or https://github.com/Rinnegatamante/vitaGL/tree/9c963abb04120859e0f59aeaff47c01403262340
-
[RELEASE] Bugdom port
Initial release of Bugdom, Pangea Software's classic Mac game, ported to Vita. The port is based on Iliyas Jorio's modern desktop version of Bugdom and VitaGL.
-
What do I need to make a port of a ps 2 game to the vita?
For information on how vitagl works please read the github: https://github.com/Rinnegatamante/vitaGL
-
2D game engine
I'd really like to port it to the ps vita when Its finished - I've always wanted to make a homebrew game and the ps vita is a majorly underrated console in my opinion (plus I actually own one 😅). It looks like there's a sub set of openGL available for ps vita as well https://github.com/Rinnegatamante/vitaGL
What are some alternatives?
When comparing Bugdom and vitaGL you can also consider the following projects:
OttoMatic - Pangea Software’s Otto Matic 🤖
bugdom-vita - 🐛 Pangea Software's Bugdom for PS Vita
MightyMike - Pangea Software's Mighty Mike (Power Pete) for modern systems
sm64-vita - A port of https://www.github.com/sm64-port/sm64-port for the PS Vita
em-dosbox - An Emscripten port of DOSBox
Nanosaur - Nanosaur source port 🦖
Nanosaur2 - Pangea Software’s Nanosaur II for modern systems
OpenSA - This repository contains Swarm Assault remake project based on the OpenRA Mod SDK.
Pomme - A partial, cross-platform implementation of the Macintosh Toolbox C API
CroMagRally - The wildest racing game since man invented the wheel!
BillyFrontier - Pangea Software’s Billy Frontier for modern systems