bishbosh VS SpacePrivateers

Compare bishbosh vs SpacePrivateers and see what are their differences.

bishbosh

A chess-game which can be rendered in a terminal using raw ASCII, or used as an engine by xboard (by functionalley)

SpacePrivateers

Simple roguelike set in space (by tuturto)
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bishbosh SpacePrivateers
- -
2 12
- -
0.0 0.0
over 2 years ago over 6 years ago
Haskell Haskell
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bishbosh

Posts with mentions or reviews of bishbosh. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning bishbosh yet.
Tracking mentions began in Dec 2020.

SpacePrivateers

Posts with mentions or reviews of SpacePrivateers. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning SpacePrivateers yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing bishbosh and SpacePrivateers you can also consider the following projects:

polar-configfile - Config file parsing/writing [Haskell]

battleships - Angewandte Funktionale Programmierung

animate-frames - 🎞️ Sprite frames to spritesheet & metadata

aeson-tiled - Aeson instances for Tiled map editor types

rattletrap - :car: Parse and generate Rocket League replays.

YACPong

chessIO - Fast haskell chess move generator library and console UCI frontend

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

spanout - A breakout clone written in Haskell

affection

ActionKid - A video game framework for haskell

h2048 - An Implementation of Game 2048