BinaryBuilder.jl
zig
BinaryBuilder.jl | zig | |
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5 | 816 | |
379 | 30,773 | |
1.1% | 3.2% | |
6.5 | 10.0 | |
9 days ago | 6 days ago | |
Julia | Zig | |
GNU General Public License v3.0 or later | MIT License |
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BinaryBuilder.jl
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Is Julia suitable today as a scripting language?
There are some efforts and the startup times are getting better with every release and there's BinaryBuilder.jl.
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Because cross-compiling binaries for Windows is easier than building natively
There is the Julia package https://github.com/JuliaPackaging/BinaryBuilder.jl which creates an environment that fakes being another, but with the correct compilers and SDKs . It's used to build all the binary dependencies
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Discussion Thread
https://binarybuilder.org/. You can do it manually obviously, but this is easier.
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PyTorch: Where we are headed and why it looks a lot like Julia (but not exactly)
> The main pain point is probably the lack of standard, multi-environment packaging solutions for natively compiled code.
Are you talking about something like BinaryBuilder.jl[1], which provides native binaries as julia-callable wrappers?
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[1] https://binarybuilder.org
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What to do about GPU packages on PyPI?
Julia did that for binary dependencies for a few years, with adapters for several linux platforms, homebrew, and for cross-compiled RPMs for Windows. It worked, to a degree -- less well on Windows -- but the combinatorial complexity led to many hiccups and significant maintenance effort. Each Julia package had to account for the peculiarities of each dependency across a range of dependency versions and packaging practices (linkage policies, bundling policies, naming variations, distro versions) -- and this is easier in Julia than in (C)Python because shared libraries are accessed via locally-JIT'd FFI, so there is no need to eg compile extensions for 4 different CPython ABIs (Julia also has syntactic macros which can be helpful here).
To provide a better experience for both package authors and users, as well as reducing the maintenance burden, the community has developed and migrated to a unified system called BinaryBuilder (https://binarybuilder.org) over the past 2-3 years. BinaryBuilder allows targeting all supported platforms with a single build script and also "audits" build products for common compatibility and linkage snafus (similar to some of the conda-build tooling and auditwheel). There was a nice talk at AlpineConf recently (https://alpinelinux.org/conf/) covering some of this history and detailing BinaryBuilder, although I'm not sure how to link into the video.
All that to say: it can work to an extent, but it has been tried various times before. The fact that conda and manylinux don't use system packages was not borne out of inexperience, either. The idea of "make binaries a distro packager's problem" sounds like a simplifying step, but that doesn't necessarily work out.
zig
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
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Nanos – A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
[1] https://github.com/ziglang/zig/wiki/Community
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
What are some alternatives?
functorch - functorch is JAX-like composable function transforms for PyTorch.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Yggdrasil - Collection of builder repositories for BinaryBuilder.jl
Odin - Odin Programming Language
HTTP.jl - HTTP for Julia
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
dh-virtualenv - Python virtualenvs in Debian packages
rust - Empowering everyone to build reliable and efficient software.
RDKit - The official sources for the RDKit library
go - The Go programming language
StarWarsArrays.jl - Arrays indexed as the order of Star Wars movies
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!