Bannerlord.Module.Template
Template extension for dotnet, eases the process of creating new mods for M&B 2: Bannerlord (by BUTR)
Bannerlord.MBOptionScreen
Mod Configuration Menu. A Module for easy Setting integration. Documentation available. (by Aragas)
Bannerlord.Module.Template | Bannerlord.MBOptionScreen | |
---|---|---|
3 | 1 | |
60 | 38 | |
- | - | |
6.4 | 7.8 | |
5 months ago | 2 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Bannerlord.Module.Template
Posts with mentions or reviews of Bannerlord.Module.Template.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-16.
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Mod Monday
Base on the template by the BUTR team from (https://github.com/BUTR/Bannerlord.Module.Template) it has been customised for ease of use with Kaoses mods or documentation please see GitHub Page
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How hard it is to make a mod?
If you want to learn about Bannerlord modding, you'll first need Visual Studio, and the module template for Bannerlord. When you compile a mod, this will generate the correct files in the output "bin" folder, with the correct ordering. The template I linked is a bit more sophisticated than the one I've used, so all I can tell you is to take a look at the readme. If you have no experience, your first challenge/goal will be to create a mod that prints "hello world" when you start/load a game!
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How hard is it to make a mod?
Bannelord module template for a base for the mod: https://github.com/BUTR/Bannerlord.Module.Template
Bannerlord.MBOptionScreen
Posts with mentions or reviews of Bannerlord.MBOptionScreen.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-10.
-
Mod Monday
See for more info: https://github.com/Aragas/Bannerlord.MBOptionScreen/releases/tag/v5.6.0
What are some alternatives?
When comparing Bannerlord.Module.Template and Bannerlord.MBOptionScreen you can also consider the following projects:
Pacemaker - Pacemaker: Make your own campaign pace.
BannerlordCoop
DotVVM - Open source MVVM framework for Web Apps
RecruitEveryone - Bannerlord mod that allows you to add characters to your party that you would not be able to add normally.
Bannerlord.Harmony - Module that includes the latest version of Harmony.
Bannerlord.Diplomacy - Bannerlord mod: War, peace, NAPs, alliances, civil wars, relationships, and interactions.
reshade - A generic post-processing injector for games and video software.
Bannerlord.Module.Template vs Pacemaker
Bannerlord.MBOptionScreen vs BannerlordCoop
Bannerlord.Module.Template vs DotVVM
Bannerlord.MBOptionScreen vs RecruitEveryone
Bannerlord.Module.Template vs Bannerlord.Harmony
Bannerlord.MBOptionScreen vs Bannerlord.Diplomacy
Bannerlord.MBOptionScreen vs reshade
Bannerlord.MBOptionScreen vs Bannerlord.Harmony
Bannerlord.MBOptionScreen vs Pacemaker