Bandither VS lygia

Compare Bandither vs lygia and see what are their differences.

Bandither

Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990's (Sega Saturn, Playstation 1, Nintendo 64, Voodoo 1/2) and can be skewed for darker games. (by Immorpher)

lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility (by patriciogonzalezvivo)
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Bandither lygia
1 2
19 2,242
- -
3.5 9.3
about 1 year ago 7 days ago
GLSL GLSL
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Bandither

Posts with mentions or reviews of Bandither. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-11.

lygia

Posts with mentions or reviews of lygia. We have used some of these posts to build our list of alternatives and similar projects.
  • Creative coding library for C
    1 project | /r/creativecoding | 18 Apr 2023
    Have you considered GLSL shaders? The syntax is almost like C. But you can write them in real-time, looking at the result in a browser window. And it is relatively easy to build something good-looking following simple examples (mash-up, remix, collage…) There are excellent libraries/frameworks to do creative coding with shaders: https://lygia.xyz Now, for valuable lessons in the art of programming… have you considered teaching them how to write 1KB demos in assembly? :) Just kidding… but I wanted to point out that C has a very very very steep learning curve. Yeah you do get demigod powers if you master it. It takes years even if you’re very motivated, although.
  • Lygia: A multi-language shader library
    1 project | news.ycombinator.com | 13 Sep 2022

What are some alternatives?

When comparing Bandither and lygia you can also consider the following projects:

crt-royale-reshade - A port of crt-royale from libretro to ReShade

webgl-starfield - Procedural Parallax Starfields in WebGL

godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

hdr-toys - Componentized Rec.2100 to Rec.709 conversion shader for mpv-player, featuring dynamic curves and a uniform color space.

swwmgz_m - Codename: Demolitionist. An ambitious GZDoom gameplay mod featuring non-stop over-the-top action, crazy guns, and a cute, sassy robot protagonist, as well as lots of LORE. (Formerly known as SWWM GZ)

threejs-typescript-template - A template for quickly creating ThreeJS projects using TypeScript and Webpack

reshade - A generic post-processing injector for games and video software.

Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

procedural-tileable-shaders - Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

SHADERed - Lightweight, cross-platform & full-featured shader IDE