BRender-1997
Argonaut Blazing Render (BRender) 3D engine (by foone)
BRender-v1.3.2
Argonaut Blazing Render (BRender) 3D engine (by foone)
BRender-1997 | BRender-v1.3.2 | |
---|---|---|
3 | 13 | |
139 | 523 | |
- | - | |
3.2 | 0.0 | |
about 2 years ago | about 2 years ago | |
C | C | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
BRender-1997
Posts with mentions or reviews of BRender-1997.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-20.
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Croc - Definitive Edition (Native Linux)
Turns out, the engine for Croc was released under the MIT license and handed to Foone to handle getting it out there (https://github.com/foone/BRender-1997).
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BRender Source Code Question
There is also this one https://github.com/foone/BRender-1997 on the same repo. I guess the Carma source code is based on this branch.
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Microsoft 3D Movie Maker is now open source
I'm genuinely happy to see Microsoft do this. Two versions of BRender (which Movie Maker uses) have also been open sourced. https://github.com/foone/BRender-v1.3.2/ https://github.com/foone/BRender-1997/
BRender-v1.3.2
Posts with mentions or reviews of BRender-v1.3.2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-06.
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The game engine that runs Carmageddon 1 and 2 was made open source in 2022, would this make it easier to port the games to VR?
Here appears to be the actual GitHub: https://github.com/foone/BRender-v1.3.2
- BRender Source Code Question
- Argonaut Blazing Render (BRender) engine open-sourced -- used e.g. in Microsoft 3D Movie Maker, Croc: Legend of the Gobbos, and the first two Carmageddon games
- GitHub - foone/BRender-v1.3.2: Argonaut Blazing Render (BRender) 3D engine
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The source code for Microsoft 3D Movie Maker (from 1995) has been released under an MIT license.
Interesting! Your post prompted me to look at the code of BRender (linked from this new 3D Movie Maker repo in the README) to see what graphics API it supported. OpenGL, I was hoping. 🤞 Hoping against hope, as a game that supported NT OpenGL in 1995 may have been a unicorn, even if it was a game made by Microsoft!
What are some alternatives?
When comparing BRender-1997 and BRender-v1.3.2 you can also consider the following projects:
Microsoft-3D-Movie-Maker - This is the source code for the original Microsoft 3D Movie Maker released in 1995. This is not supported software.
dethrace - Reverse engineering the 1997 game "Carmageddon"
ruby.wasm - ruby.wasm is a collection of WebAssembly ports of the CRuby.
blog - Luke Gorrie's blog
Opal - Ruby ♥︎ JavaScript
Microsoft-3D-Movie-Maker - This is the source code for the original Microsoft 3D Movie Maker released in 1995. This is not supported software.