AzureSTTService
A simple Windows Background service in C# code, to perform subsequent Speech-To-Text (STT) process on wave files, using Azure Speech Services (by frontegi)
NAudio
Audio and MIDI library for .NET (by naudio)
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AzureSTTService | NAudio | |
---|---|---|
1 | 27 | |
0 | 5,242 | |
- | 1.8% | |
0.0 | 5.7 | |
over 2 years ago | 8 days ago | |
C# | C# | |
Boost Software License 1.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AzureSTTService
Posts with mentions or reviews of AzureSTTService.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-19.
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Background Speech-To-Text with Azure, on a Windows Machine
The source code of solution presented in this article,is available at my GitHub repo page
NAudio
Posts with mentions or reviews of NAudio.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-20.
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DIY Wavetable Synthesis Sequencer
Thanks for the suggestion. I have to rewrite most of the audio signal processing code anyway as I am using NAudio currently. Have heard of PiSound before, and will definitely check it out as it is pretty popular. I just need a way to output an array of numbers, representing the processed sound wave, to turn into an analog signal. Writing this from scratch is unnecessarily complicated when these libraries already exist.
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ButterWorth signal processing
https://github.com/naudio/NAudio/blob/master/NAudio.Core/Dsp/BiQuadFilter.cs Simple formulas for all major types of filters
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Cross-platform audio playback
Not tried it but there is also NAudio (https://github.com/naudio/NAudio)
I’ve used NAudio for this. You get Windows support for free, and it’s not too difficult to implement for other platforms. I have gists published for Android and iOS that should get you going.
- Playback audio from microphone to default speaker
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What is the best C# Library for detecting pitch from voice singing (through microphone)?
This might help: NAudio, they have a doc file for working with pitch here
- How to install NAudio in unity
- Show HN: Tone v0.0.4 – hackable command line audio tagger – any feedback?
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Trying to play a wave file slowed down
Hello. I'm working on a school assignment where I'm creating an application where the user can play .wav files slowed down to 0.5 speed. I'm using Naudio and Varispeed to accomplish this. There is a varispeed demo that shows how to do it and from what I can tell, I'm doing more or less the exact same in my code as the demo. But the wave file is played in the normal speed anyways. Does anyone have a clue on what I'm doing wrong?
- What programming environment do you recommend for implementing some DSP theory?
What are some alternatives?
When comparing AzureSTTService and NAudio you can also consider the following projects:
deepgram-dotnet-sdk - .NET SDK for Deepgram's automated speech recognition APIs.
CSCore - An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.