Avatars-3.0-Manager VS NarasUnityTools

Compare Avatars-3.0-Manager vs NarasUnityTools and see what are their differences.

Avatars-3.0-Manager

A tool for managing playable layers and parameters for Avatars 3.0. (by VRLabs)

NarasUnityTools

Random tools for Unity to aid in avatar optimization and creation for VRChat. (by Naraenda)
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Avatars-3.0-Manager NarasUnityTools
4 3
236 61
1.7% -
7.0 0.0
about 1 month ago 6 months ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Avatars-3.0-Manager

Posts with mentions or reviews of Avatars-3.0-Manager. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-27.

NarasUnityTools

Posts with mentions or reviews of NarasUnityTools. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-27.
  • [MEME] Made this while optimizing a commissionee's avatar
    2 projects | /r/VRchat | 27 Jan 2022
    Yes! like this tool did https://github.com/Naraenda/NarasUnityTools
  • Can we get a revision of the PerformanceRanking System?
    1 project | /r/VRchat | 12 Oct 2021
    I see what you mean and do agree for the most part but I disagree in a way this at least for me and others it encourages creative thinking for optimization while keeping nice functions for me it got me to look into this https://github.com/Naraenda/NarasUnityTools So I could have my hair and ears still move a bit without pushing my avatar over "Good" Or even further with Quest limits, a friend of mine started doing this https://www.youtube.com/watch?v=rggL1eq8D2Q Using 3.0 to animate hair etc to fake dynamic bones for Quest and PC
  • Hi! I optimize avatars for people without losing their dynamic bones!
    1 project | /r/VRchat | 14 May 2021
    My friend showed me this tool for unity that will simulate dynamic bones by doing constraints (?) and it has been helpful. I use it for 3.0, not sure if you can use it for 2.0

What are some alternatives?

When comparing Avatars-3.0-Manager and NarasUnityTools you can also consider the following projects:

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

VRC-Cancerspace - Cancerous screenspace shader for VRChat. Please use responsibly. :^)

VRCAvatarTools - [Moved to: https://github.com/Thryrallo/VRC-Avatar-Performance-Tools]

CyanEmu - CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.

vrc3cvr - Convert your VRChat SDK3 avatar to ChilloutVR.

cats-blender-plugin - :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more

VRWorldToolkit - Unity Editor extension for making VRChat worlds

AntiRip - AntiRip (Kanna Protecc) - Free and insanely strong VRChat Anti Rip. Let us rid of rippers, together.