AudioKitUI
Controls and Visualization for AudioKit apps (by AudioKit)
slint
Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps. (by slint-ui)
AudioKitUI | slint | |
---|---|---|
1 | 138 | |
184 | 15,103 | |
2.2% | 3.1% | |
5.9 | 9.9 | |
17 days ago | 7 days ago | |
Swift | Rust | |
MIT License | GNU General Public License v3.0 Or Slint Royalty-Free |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AudioKitUI
Posts with mentions or reviews of AudioKitUI.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-07.
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Xilem: An Architecture for UI in Rust
Ok I'm not Raph but, FWIW, my 3d sculpting app is written using SwiftUI (https://sculptura.app), which is not a view around a database (in fact it was previously UIKit... SwiftUI is so much better). I recently implemented a piano-roll editor in SwiftUI: https://github.com/AudioKit/AudioKitUI/tree/main/Sources/Aud.... I have little doubt a DAW could be implemented in SwiftUI easier than with UIKit or AppKit.
slint
Posts with mentions or reviews of slint.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-02-05.
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Ask HN: Why would you ever use C++ for a new project over Rust?
Did you get a chance to check https://slint.dev?
Disclaimer: I work for Slint
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Deno in 2023
Currently, we do it by using binaries through napi-rs so we can bring in a window using the platform native API. And then we do some hack to merge the event loops.
But if Deno supports bringing up a window directly, this means we can just ship wasm instead of native binary for all platform. And also I hope event loop integration will be simplified.
Although we'd also need more API than just showing a window (mouse and keyboard input, accessibility, popup window, system tray, ...)
[1] https://slint.dev
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Slint GUI Toolkit
Rich Text content is not yet implemented. This is tracked in https://github.com/slint-ui/slint/issues/2723
Thanks for reporting the broken link. Fixed in https://github.com/slint-ui/slint/commit/9200480b532f49007d2...
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slint VS rinf - a user suggested alternative
2 projects | 24 Jan 2024
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A 2024 Plea for Lean Software
With Slint (https://slint.dev) we're trying to make a lightweight toolkit that doesn't use HTML/CSS. And that you can program either from low level languages such as C++ or Rust. As well as with higher level language such as JavaScript, and we want to extend to python too.
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Immediate Mode GUI Programming
I haven't. I was just searching for a GUI library that was Bevy-compatible and slint isn't at the moment: https://github.com/slint-ui/slint/discussions/940
Sorry!
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Why the M2 is more advanced that it seemed
Trying to do that with Slint: https://slint.dev
- 9 years of Apple text editor solo dev
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The Linux graphics stack in a nutshell, part 1
You can do that with Slint (https://slint.dev) and its linuxkms backend. No need for a xorg server or wayland compositor, just run the application made with Slint from the init script.
- Qt 6.6 and 6.7 Make QML Faster Than Ever: A New Benchmark and Analysis