AsyncLock VS pete

Compare AsyncLock vs pete and see what are their differences.

AsyncLock

An async/await-friendly lock for .NET, complete with asynchronous waits, safe reèˆntrance, and more. (by neosmart)

pete

A library for building servers that utilize the OpenMetaverse Transport Protocol: a protocol for communicating world information in the metaverse. (by William-McGonagle)
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AsyncLock pete
1 4
157 2
1.3% -
0.0 4.1
12 months ago almost 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AsyncLock

Posts with mentions or reviews of AsyncLock. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-20.

pete

Posts with mentions or reviews of pete. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning pete yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing AsyncLock and pete you can also consider the following projects:

AsyncEx - A helper library for async/await.

AsyncAwaitBestPractices - Extensions for System.Threading.Tasks.Task and System.Threading.Tasks.ValueTask

AsyncAwaitBenchmark - Do we have to await every single async method?

MemoryPatternScanner - AOB Scanner(Array of bytes) wildcard, ReadProcessMemory, WriteProcessMemory.

LiquidState - Efficient asynchronous and synchronous state machines for .NET

Tiny.RestClient - Simpliest Fluent REST client for .NET

vs-threading - The Microsoft.VisualStudio.Threading is a xplat library that provides many threading and synchronization primitives used in Visual Studio and other applications.