AsyncGraphics
SwiftCoroutine
AsyncGraphics | SwiftCoroutine | |
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1 | 1 | |
303 | 832 | |
- | - | |
9.4 | 0.0 | |
24 days ago | over 2 years ago | |
Swift | Swift | |
MIT License | MIT License |
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AsyncGraphics
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Code with the power of Metal in Swift with AsyncGraphics
AsyncGraphics is a new Swift package I'm building for working with graphics in an async way. The core type is simply just called Graphic and it's like an image, tho backed by a MTLTexture and it comes with a lot of effects that can be applied.
SwiftCoroutine
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How do you escape completion hell?
As a last solution that I am currently working with, you can use SwiftCoroutine, which is a runtime implementation of async/await and some other coroutine primitives. Though that one may break debugger support and also lead to unexpected behavior.
What are some alternatives?
feather - Feather is a modern Swift-based content management system powered by Vapor 4.
Threadly - Type-safe thread-local storage in Swift
AsyncLocationKit - 📍async/await CoreLocation
solver7-csp - CSP like thread management with Swift. I became interested in Swift when I saw that it is becoming compatible with TensorFlow. I reworked an old Java project of mine from 1998 in order to learn how to do some things in Swift.
async-plus - ⛓ A chainable interface for Swift's async/await.
Lottie - An iOS library to natively render After Effects vector animations
then🎬 - :clapper: Tame async code with battle-tested promises
PromiseKit - Promises for Swift & ObjC.
RealHTTP - 🌀swift async http client - fast, lightweight, type-safe
DZNEmptyDataSet - A drop-in UITableView/UICollectionView superclass category for showing empty datasets whenever the view has no content to display
Kommander - A lightweight, pure-Swift library for manage the task execution in different threads. Through the definition a simple but powerful concept, Kommand.
Eureka - Elegant iOS form builder in Swift