Animo VS Advance

Compare Animo vs Advance and see what are their differences.

Animo

Bring life to CALayers with SpriteKit-like animation builders (by eure)

Advance

Physics-based animations for iOS, tvOS, and macOS. (by timdonnelly)
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Animo Advance
0 1
274 4,450
0.7% -
0.0 0.0
about 3 years ago almost 2 years ago
Swift Swift
MIT License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Animo

Posts with mentions or reviews of Animo. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Animo yet.
Tracking mentions began in Dec 2020.

Advance

Posts with mentions or reviews of Advance. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-21.

What are some alternatives?

When comparing Animo and Advance you can also consider the following projects:

Pulsator - Pulse animation for iOS

Spring - A library to simplify iOS animations in Swift.

IBAnimatable - Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable.

Fluent - Swift animation made easy

ViewAnimator - ViewAnimator brings your UI to life with just one line

Fluid Slider - :octocat:💧 A slider widget with a popup bubble displaying the precise value selected. Swift UI library made by @Ramotion

Interpolate - Swift interpolation for gesture-driven animations

Stellar - A fantastic Physical animation library for swift

EasyAnimation - A Swift library to take the power of UIView.animateWithDuration(_:, animations:...) to a whole new level - layers, springs, chain-able animations and mixing view and layer animations together!