Atomic
Mod packaging toolchain for AM2RLauncher mods. (by AM2R-Community-Developers)
MBINCompiler
A tool for decompiling No Man's Sky .MBIN files to XML format (by monkeyman192)
Atomic | MBINCompiler | |
---|---|---|
2 | 6 | |
17 | 237 | |
- | - | |
8.3 | 7.8 | |
16 days ago | 5 days ago | |
C# | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Atomic
Posts with mentions or reviews of Atomic.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-26.
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Another Memetroid 2 Remake Update! (Previously AM2R custom version/mod)
Have you thought about using the ModPacker instead, so users are able to easily install it alongside their normal version? It would also make distribution much easier, because it'll create a much smaller zip file to share, which would be beneficial for users with lower internet speeds.
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AM2RLauncher 2.0 release - now with Linux support!
After a very long wait, and enduring the buggyness of version 1.2, Version 2.0 of the AM2R Launcher arrived and a complete source rewrite with it! It's also Open Source! It supports Windows and Linux, and patches to Android on both. All features are also provided to mods, which can be packaged using the AM2RModPacker.
MBINCompiler
Posts with mentions or reviews of MBINCompiler.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-20.
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Save game info/specifications?
Both current save editors (and prolly NMSC) uses MBINCompiler's save mapping to convert field names to human-readable strings. It's all space magic to me because I don't deal with this field but you can join the modding discord (link on sidebar) to get more info from people like monkeyman and DrKaii
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How do I download all of the files in the latest "releases" page on a project?
v3.81.0-pre2
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MBIN file won't extract, can't edit cached texture.
I'm trying to edit some textures in the game to add custom decals but they're all cached. It wouldn't be a big deal as apparently you can just unpack the MBIN files, edit the entries and repackage them, however the MBIN compiler seen here just refuses to work for me. I have all of the .NET stuff installed but whenever I drag and drop an MBIN on it, it just does absolutely nothing. Could anyone tell me what could possibly be going wrong? Thanks.
- I can not decompile NMS_REALITY_GCTECHNOLOGYTABLE.MBIN
- New compiler released last night
What are some alternatives?
When comparing Atomic and MBINCompiler you can also consider the following projects:
AM2RLauncher - Host respository for the AM2RLauncher.
TheOtherRoles - The Other Roles, is a mod for Among Us which adds many new roles, new Settings and new Custom Hats to the game.
QModManager - Config based patch management for Subnautica and Subnautica: Below Zero
Oxide.Rust - Rust game extension for the Oxide modding framework
BepInEx - Unity / XNA game patcher and plugin framework
MonoMod - C# modding swiss army knife, powered by cecil.
wabbajack - An automated Modlist installer for various games.
Gibbed.Borderlands2 - Tools & code for use with Borderlands 2.
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.