ACC_Data_2
Codemasters.F1_2020
ACC_Data_2 | Codemasters.F1_2020 | |
---|---|---|
1 | 1 | |
3 | 15 | |
- | - | |
3.9 | 0.0 | |
about 1 year ago | over 1 year ago | |
Jupyter Notebook | C# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ACC_Data_2
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How to record FFB signal?
I coded this in Python to record shared memory data into a CSV - with some modification it should do what you need: https://github.com/ThomasBisset/ACC_Data_2
Codemasters.F1_2020
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F1 2020 Telemetry in Java
Or create your application in C# and use an existing library https://github.com/TimHanewich/Codemasters.F1_2020
What are some alternatives?
raw-sim-telemetry - Crude Assetto Corsa Telemetry logger, written specifically to address the lack of tools for the PS4/XB1
f1-2021-udp - UDP telemetry parser for the Codemasters F1 2021 game
gr-satellites - GNU Radio decoder for Amateur satellites
FFMpegCore - A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications
Mirror - #1 Open Source Unity Networking Library
SimFeedback-AC-Servo - SimFeedback AC Servo Version - Virtual Racing Motion Simulator
RaceControl - Race Control is a standalone, open source F1TV client for Windows, written in C# on the .NET platform.
Depressurizer - A Steam library categorizing tool.
SimHub-SF1000-UDP - A SimHub plugin that provides more games support for Thrustmasterâ„¢ SF1000 wheel