7guis
kas
7guis | kas | |
---|---|---|
6 | 13 | |
123 | 867 | |
0.8% | 0.8% | |
4.7 | 9.7 | |
2 months ago | about 13 hours ago | |
JavaScript | Rust | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
7guis
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Wrapper modules can lead to better APIs
The Flight Booker task from 7GUIs had certain date requirements that were easier to satisfy if I used a preexisting package. justinmimbs/date package had support for everything I needed to do and more but it did things a little differently.
- 7GUIs: A GUI Programming Benchmark
- 7GUIs
kas
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I like rust but want to use Qt.
Qt classic/widgets? I'm developing Kas to offer vaguely similar features (e.g. data models, theme abstraction, custom widgets with complex event handling), though said event handling and data models are quite different. It's still got a long way to go (so API is not stable), but in case you are interested, I should be dropping a new release tomorrow.
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Rust GUI framework
KAS GUI
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Does a wgpu text renderer exist for Android?
kas-wgpu looks hopeful, but there's very little information about it and I'm not even sure it works on Android.
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KAS GUI v0.10
Changelog
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KAS GUI v0.9
The next release will support dynamic linking which approx. halves the recompile time in my quick tests. This is based on Bevy which also recommends using LLD (see here); I didn't have much success with this yet however.
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Cross platform native guis in rust
If you want a "native-like" toolkit like Qt but Rust-native, then Druid, KAS and Iced are the most advanced in my opinion (though all are incomplete).
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KAS GUI v0.7 release
Yes. It was actually a mistake (using a nightly compiler and not realising the lock-in). But in this case (with KAS still in "earlyish development" and the workaround being less concise), I decided to leave it.
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Type conversion, success expected
This is a little library I've been using recently (original version here).
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.49]
Hello, I am github.com/dhardy, maintainer of rand, former dev of OpenMalaria epidemiology simulator, author of KAS GUI and Rust enthusiast since 2013. I may be interested in positions within Europe.
- KAS: GUI Toolkit in Rust
What are some alternatives?
fidgetty - Widget library built on Fidget written in pure Nim and OpenGL rendered
dungeon-crawler - A cross platform 3D dungeon crawler RPG.
racket-gui-easy - Declarative GUIs in Racket.
wgpu_glyph - A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)
7GUI - the 7 gui project
indiana-hash - Minimal cross-platform native GUI for hashing files
bang.html - 💎 Good.HTML. A nice framework without the bad stuff. Lots of custom elements, and nice templates. Good. HTML [Moved to: https://github.com/crisdosyago/good.html]
SIMple-Mechanics - An educational physics sim for high school physics, part of the SIMple Physics project
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
vizia - A declarative GUI library written in Rust
rui - Declarative Rust UI library
orbtk - The Rust UI-Toolkit.