3d-tiles
navigation
3d-tiles | navigation | |
---|---|---|
2 | 3 | |
2,008 | 69 | |
1.2% | - | |
5.3 | 10.0 | |
2 days ago | over 1 year ago | |
Batchfile | ||
- | GNU General Public License v3.0 or later |
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3d-tiles
- VRML
-
Convert data to 3D tiles next format
Is there any tool available to convert geographical data (SHP for instance) to 3D Tiles Next format (as presented here https://github.com/CesiumGS/3d-tiles/blob/main/specification/README.md) that allows to manage large tileset.json file by splitting it into smaller tileset.json files attached to their corresponding bounding boxes ?
navigation
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Meta rebuffs Google's virtual reality tie-up proposal
A primary feature of the Metaverse as initially envisioned was having a platform for diverse virtual shared spaces, experiences and software.
WebXR has the potential to be this shared platform. But certain features such as immersive navigation that would facilitate this may be being deliberately held back or neglected.
https://github.com/immersive-web/navigation/issues/14
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The GPU Banana Stand
But representing the DOM etc inside a 3D space is useful so you don't loose access to the world of 2D information. However there are no good solutions to this at present the Immersive Web Workgroup in W3C are looking at Layers or DOM Overlay which is for AR modes but might support 2D navigation but it seems low down on the priority list due to CORS and other security challenges.
https://github.com/immersive-web/navigation
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VRML
The Wikipedia example shows something kind of JSON-like but originally VRML was like HTML (SGML).
Something similar to that is A-Frame VR which is built on WebVR.
There used to be a way with at least one VR-enabled browser to navigate without exiting VR (if the other site supported VR). Not sure any still support it. I think this may be because it goes against walled-gardens interests. https://github.com/immersive-web/navigation#api-proposal
What are some alternatives?
3DTilesRendererJS - Renderer for 3D Tiles in Javascript using three.js
VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
osmnx - OSMnx is a Python package to easily download, model, analyze, and visualize street networks and other geospatial features from OpenStreetMap.
WebXR-WebGPU-Binding
Cesium - An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
webxr-linux - Repository containing efforts in getting usable WebXR under Linux
GeoStats.jl - An extensible framework for geospatial data science and geostatistical modeling fully written in Julia
sdf-csg - Generate meshes from signed distance functions and constructive solid geometry operations.
cesium - An open-source JavaScript library for world-class 3D globes and maps :earth_americas: [Moved to: https://github.com/CesiumGS/cesium]
performance-improvements - A feature-incubation repo for XR-related performance improvements. Feature lead: Trevor F. Smith
JTS Topology Suite - The JTS Topology Suite is a Java library for creating and manipulating vector geometry.
react-three-fiber - 🇨🇠A React renderer for Three.js