3DS-Pico8
sm64-port
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3DS-Pico8
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Celeste for GBA
Probably could just use https://github.com/Pixel-Pop/3DS-Pico8 and use the pico8 rom this is based off of
- Itās gone! š¢
sm64-port
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Not just a gimmick
This one https://github.com/mkst/sm64-port/tree/3ds-port
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super mario 64
I think this cia which I compiled from this source runs well on my o3DS.
- How do I add 60 fps and puppy cam patches to Super Mario 64 3DS port
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What was the best thing about modding your console?
I followed this GitHub guide
- What are some crazy things you can do with cfw 3ds?
- I'm Looking for New Ports to Install
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Help with 3ds mario 64 port mod
3DS: Use mkst's 3DS Build to compile.
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SM64 for 3DS + minimap CIA
In the discord, MKST wrote that it is impossible to compile the cia file version with the minimap from this repo https://github.com/mkst/sm64-port/tree/3ds-minimap.
- Anyone know any secrets about the 3ds?
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Super Mario 64 port for the 3DS takes up 64 blocks - coincidence?
whose port is this, the Ā°"Ėofficial" version or the MKST's version? or someonesĀ·elseĀ°?
What are some alternatives?
fake-08 - A Pico-8 player/emulator for console homebrew
3ds-SM64-romhack-port-patches - Various sm64 romhacks ported to 3ds, use a us z64 format sm64 rom to apply the patches, for cia, change the output extention to CIA, for 3dsx, change output extention to 3dsx
open_agb_firm - open_agb_firm is a bare metal app for running GBA homebrew/games using the 3DS builtin GBA hardware.
Saturn - A multi-platform, all-in-one machinima studio for Super Mario 64.
uxnds - NDS/3DS fork/port of the uxn/Varvara virtual machine
Celeste-Classic-GBA - Celeste Classic ported to the Game Boy Advance
3ds-scanline-offset-shader - A 3DS homebrew example program that implements a scanline offset / hblank effect with a geometry shader.
dc540-0x00003 - DC540 hacking challenge 0x00003 [C CTF].
oot - Decompilation of The Legend of Zelda: Ocarina of Time
ccleste - Celeste Classic C source port for 3DS and PC.
3DSident - PSPident clone for 3DS