2DTacticalRPG VS RayCastingJavaFXTest

Compare 2DTacticalRPG vs RayCastingJavaFXTest and see what are their differences.

2DTacticalRPG

A re-structuring of previous 2D game attempts. (by dionthorn)

RayCastingJavaFXTest

A simple RayCasting demo using JavaFX learned from various sources (by dionthorn)
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2DTacticalRPG RayCastingJavaFXTest
46 5
25 3
- -
0.0 0.0
10 months ago over 2 years ago
Java Java
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

2DTacticalRPG

Posts with mentions or reviews of 2DTacticalRPG. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-28.

RayCastingJavaFXTest

Posts with mentions or reviews of RayCastingJavaFXTest. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-28.

What are some alternatives?

When comparing 2DTacticalRPG and RayCastingJavaFXTest you can also consider the following projects:

openaudible - Audiobook Manager for Audible Users

libgdx-demo-invaders - Libgdx demo - invaders

LifeSimRPG - Simple JavaFX Controls based GUI for a Life Simulation game, inspired by classic older titles like Kudos and GameBiz

IsekaiRPG - JavaFX game project focusing on world simulation with rpg-heavy aspects

javafx-maven-plugin - Maven plugin to run JavaFX 11+ applications

jMonkeyEngine - A complete 3-D game development suite written in Java.

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

RunFromZombiesGame - The point of this game is to survive as long as you can. Every round more zombies will spawn, avoid them & kill them or you will die .

FXGL - Java / JavaFX / Kotlin Game Library (Engine)

javafx-gradle-plugin - Gradle plugin that makes it easy to work with JavaFX 11+

desktop - Focus on what matters instead of fighting with Git.