2048-swiftui VS SKTiled

Compare 2048-swiftui vs SKTiled and see what are their differences.

2048-swiftui

2048 game using SwiftUI and Combine (by caiobzen)

SKTiled

Swift framework for working with Tiled assets in SpriteKit (by mfessenden)
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2048-swiftui SKTiled
1 1
60 254
- -
0.0 0.0
about 4 years ago over 1 year ago
Swift Swift
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

2048-swiftui

Posts with mentions or reviews of 2048-swiftui. We have used some of these posts to build our list of alternatives and similar projects.

SKTiled

Posts with mentions or reviews of SKTiled. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-21.
  • Does anyone use Sprite/Scene Kit?
    2 projects | /r/gamedev | 21 Aug 2021
    Im working as iOS dev, and also wanted to create some games in my spare time, so I choose SpriteKit, its pretty good framework, you can easily make nice 2D games. If you want to create top down game I recommend to take a look for this https://github.com/mfessenden/SKTiled its very helpful when you want create your levels, much better than Xcode one, and also check this https://github.com/cocoatoucher/Glide its created mostly for platformers but you can use it also for top down RPG for example. If you have basic knowledge of swift you will create games very fast and easy, and you will only optimize it for iOS so it will be easier to handle errors etc.

What are some alternatives?

When comparing 2048-swiftui and SKTiled you can also consider the following projects:

glide engine - Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

AssetImportKit - Swift framework for loading various 3d models in SceneKit

SwiftFortuneWheel - The ultimate spinning wheel view that supports dynamic content and rich customization.

ShogibanKit - ShogibanKit is a framework (not yet) for implementing complex Japanese Chess (Shogii) in Swift. No UI, nor AI.

FDChessboardView - An iOS / Mac view controller for chess boards

Fischer - A cross-platform chess library for Swift

The-Red-Sun-Sets-Over-the-Fields-of-Grain - An iOS game about guilt and farming. Voted "Best Subversion of Pop Culture"

BWCollectionView - a collectionView made for Sprite Kit

tiled-to-godot-export - Tiled plugins for exporting Tilemaps and Tilesets in Godot format

TiledSharp - C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool