2018assignment3
swarm
2018assignment3 | swarm | |
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1 | 15 | |
0 | 788 | |
- | 0.4% | |
0.0 | 9.2 | |
almost 2 years ago | 1 day ago | |
Scala | Haskell | |
- | GNU General Public License v3.0 or later |
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2018assignment3
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Robocode Tank Royale
I have a little self-written version I use as an assignment for Scala students at UNE (Aus).
At the moment, using classic actors but it'll probably shift to typed actors next time around.
https://github.com/UNEcosc250/2018assignment3
I also put in a bit about "tankfighting with insults" a la Monkey Island, to try to give a little exercise in streams.
(Relatively safe to link because I'll be updating it next year anyway)
Some years ago, a colleague and I ran a software studio course at UQ where we used the original Robocode codebase as the starter project, and had teams adding action-replay, Call of Duty style killstreak rewards and all sorts of other odd features.
(Though the pain of the original Robocode Java codebase was there was a 1,000 line long class that was so central to everthing that by the time students were done with it, it was a 3,000 line class. Our hopes of "prime target for students to refactor" were thwarted by "turns out, students don't do that".)
swarm
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Beginner programmer, beginner Haskeller. I'd like to start contributing to projects on github and I'm looking for any information on friendly projects.
Come join us at https://github.com/swarm-game/swarm/ ! We are very friendly and we have a bunch of small tasks suitable for beginners (see https://github.com/swarm-game/swarm/issues?q=is%3Aissue+is%3Aopen+label%3A%22C-Low+Hanging+Fruit%22) . No Slack or Discord but we do have an IRC channel and a Gather.town space (though it's not used very actively at the moment).
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Looking for projects that need developers.
All the above listed projects are really great, worthy projects. But if you're looking for something a bit more frivolous, check out https://github.com/swarm-game/swarm/ .
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Suitable open source projects to contribute to as a beginner.
https://github.com/swarm-game/swarm !
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A Programming game where you use Python to automate all kinds of machines, robots, drones and more and solve exciting bite-sized coding challenges (developer post)
Check out Swarm if you like functional programming.
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Check out brick-tabular-list.
This is exactly what we do in swarm: https://github.com/swarm-game/swarm/blob/main/src/Swarm/TUI/List.hs If others are interested, we would be happy to collaborate to split this out into a separate library somehow.
- [ANN] Swarm 0.3.0.0 with LSP OnHover and more
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Reverse Horizon Zero Dawn
Games that may fit are Screeps and Swarm (these are the two I know of, but there could be others in the same subgenre). The gameplay loop consists of you writing code to command your units who then go out to gather resources which you use to make better units and improve your base. Of course these types of games require you to do actual programming.
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Swarm alpha release!
It's also great as a reference for PL implementors : https://github.com/swarm-game/swarm/blob/main/src/Swarm/Language/Typecheck.hs
- Robocode Tank Royale
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Open source projects for beginners
Always happy to welcome contributors to https://github.com/byorgey/swarm (see CONTRIBUTING.md and issues tagged "low-hanging fruit" ). The needed level of expertise varies a lot from module to module, but there's a good deal that should be accessible to someone with a year of Haskell experience.
What are some alternatives?
starter-snake-python - Get started with Battlesnake and Python
Trimps
agent - The Portainer agent
xmonad-contrib - Contributed modules for xmonad
pandoc - Universal markup converter
remix - This has been moved to https://github.com/ethereum/remix-project
ormolu - A formatter for Haskell source code
xmonad - The core of xmonad, a small but functional ICCCM-compliant tiling window manager
ghcid - Very low feature GHCi based IDE
hledger - Robust, fast, intuitive plain text accounting tool with CLI, TUI and web interfaces.
iris - 🌈 Haskell CLI Framework supporting Command Line Interface Guidelines