Three.js-based implementation of 3D Gaussian splatting
Why do you think that https://github.com/gkjohnson/three-gpu-pathtracer is a good alternative to GaussianSplats3D
Three.js-based implementation of 3D Gaussian splatting
Why do you think that https://github.com/gkjohnson/three-gpu-pathtracer is a good alternative to GaussianSplats3D