Suggest an alternative to

gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Why do you think that https://github.com/taesungp/contrastive-unpaired-translation is a good alternative to gaussian-splatting

A URL to the alternative repo (e.g. GitHub, GitLab)

Here you can share your experience with the project you are suggesting or its comparison with gaussian-splatting. Optional.

A valid email to send you a verification link when necessary or log in.