A simple library for OOP encapsulation and abstraction of some of the different WebGL2 textures.
Why do you think that https://github.com/mem-arial/Blazer-v1 is a good alternative to WebGL2Tex
A simple library for OOP encapsulation and abstraction of some of the different WebGL2 textures.
Why do you think that https://github.com/mem-arial/Blazer-v1 is a good alternative to WebGL2Tex