Defines role playing attributes like "health" using generics that are modified non-destructively and notify on changes
Why do you think that https://github.com/Inspiaaa/UnityHFSM is a good alternative to SeawispHunter.RolePlay.Attributes
Defines role playing attributes like "health" using generics that are modified non-destructively and notify on changes
Why do you think that https://github.com/Inspiaaa/UnityHFSM is a good alternative to SeawispHunter.RolePlay.Attributes