SVM using HOG descriptors implemented in fragment shaders
Why do you think that https://github.com/SimHacker/CAM6 is a good alternative to SVM-Face-and-Object-Detection-Shader
SVM using HOG descriptors implemented in fragment shaders
Why do you think that https://github.com/SimHacker/CAM6 is a good alternative to SVM-Face-and-Object-Detection-Shader