Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.
Why do you think that https://github.com/MirzaBeig/Anime-Speed-Lines is a good alternative to DepthMask-Unity-Shader
Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.
Why do you think that https://github.com/MirzaBeig/Anime-Speed-Lines is a good alternative to DepthMask-Unity-Shader