Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
Why do you think that https://github.com/elishacloud/dinputto8 is a good alternative to DirectX-Wrappers