LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Why do you think that https://github.com/Open4Es/Open4Es-Shader-IOS is a good alternative to lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Why do you think that https://github.com/Open4Es/Open4Es-Shader-IOS is a good alternative to lygia