A Godot client project that connects to a Typescript server
Why do you think that https://github.com/danilw/godot-utils-and-other is a good alternative to Godot-WebSocket-Multiplayer-Template
A Godot client project that connects to a Typescript server
Why do you think that https://github.com/danilw/godot-utils-and-other is a good alternative to Godot-WebSocket-Multiplayer-Template