Suggest an alternative to

StateMachine

Drag and Drop Finite State Machine where the game designer can switch between different states and its state transitions with out having to code.

Why do you think that https://github.com/MarquisMc/InputActionEventSystem is a good alternative to StateMachine

A URL to the alternative repo (e.g. GitHub, GitLab)

Here you can share your experience with the project you are suggesting or its comparison with StateMachine. Optional.

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