Drag and Drop Finite State Machine where the game designer can switch between different states and its state transitions with out having to code.
Why do you think that https://github.com/Inspiaaa/UnityHFSM is a good alternative to StateMachine
Drag and Drop Finite State Machine where the game designer can switch between different states and its state transitions with out having to code.
Why do you think that https://github.com/Inspiaaa/UnityHFSM is a good alternative to StateMachine