Realtime GPU Path tracer based on OpenCL and OpenGL
Why do you think that https://github.com/cgyurgyik/fast-voxel-traversal-algorithm is a good alternative to RayTracing
Realtime GPU Path tracer based on OpenCL and OpenGL
Why do you think that https://github.com/cgyurgyik/fast-voxel-traversal-algorithm is a good alternative to RayTracing