Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.
Why do you think that https://github.com/photonstorm/phaser is a good alternative to Canvas2DtoWebGL
Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.
Why do you think that https://github.com/photonstorm/phaser is a good alternative to Canvas2DtoWebGL