Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
Why do you think that https://github.com/solidiquis/hello_opengl is a good alternative to parametric_surfaces
Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
Why do you think that https://github.com/solidiquis/hello_opengl is a good alternative to parametric_surfaces