Suggest an alternative to

Physac

2D physics header-only library for videogames developed in C using raylib library.

Why do you think that https://github.com/gotranspile/cxgo is a good alternative to Physac

A URL to the alternative repo (e.g. GitHub, GitLab)

Here you can share your experience with the project you are suggesting or its comparison with Physac. Optional.

A valid email to send you a verification link when necessary or log in.