Möbius transformations in GLSL
Why do you think that https://github.com/hiulit/Godot-3-2D-CRT-Shader is a good alternative to mobius-shader
Möbius transformations in GLSL
Why do you think that https://github.com/hiulit/Godot-3-2D-CRT-Shader is a good alternative to mobius-shader