This library support run-time type casting faster than dynamic_cast ( similar to unreal engine's CastTo )
Why do you think that https://github.com/tobspr/FastDynamicCast is a good alternative to Fast_Runtime_Type_Casting_cpp
This library support run-time type casting faster than dynamic_cast ( similar to unreal engine's CastTo )
Why do you think that https://github.com/tobspr/FastDynamicCast is a good alternative to Fast_Runtime_Type_Casting_cpp