A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
Why do you think that https://github.com/deadbit-dev/dijkstra is a good alternative to Loj-Hadron-Collider
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
Why do you think that https://github.com/deadbit-dev/dijkstra is a good alternative to Loj-Hadron-Collider