A fully-dynamic voxel-based global illumination system for Unity
Why do you think that https://github.com/Looooong/Unity-SRP-VXGI is a good alternative to SEGI
A fully-dynamic voxel-based global illumination system for Unity
Why do you think that https://github.com/Looooong/Unity-SRP-VXGI is a good alternative to SEGI