Suggest an alternative to

octo-terra

3d software render engine written in rust, using both real-time raster and ray tracing. Made for self learning purposes.

Why do you think that https://github.com/lenscas/tealsql is a good alternative to octo-terra

A URL to the alternative repo (e.g. GitHub, GitLab)

Here you can share your experience with the project you are suggesting or its comparison with octo-terra. Optional.

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