GLTF 2.0 3D format support and PBR shader implementation for LibGDX
Why do you think that https://github.com/mini2Dx/mini2Dx is a good alternative to gdx-gltf
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
Why do you think that https://github.com/mini2Dx/mini2Dx is a good alternative to gdx-gltf