Using async path-tracing to hide Tiles/Entities that are not visible
Why do you think that https://github.com/asuka-mio/KAIMyEntity is a good alternative to EntityCulling
Using async path-tracing to hide Tiles/Entities that are not visible
Why do you think that https://github.com/asuka-mio/KAIMyEntity is a good alternative to EntityCulling