Polyfill for OffscreenCanvas to move Three.js/WebGL/2D canvas to Web Worker
Why do you think that https://github.com/da2x/EdgeDeflector is a good alternative to offscreen-canvas
Polyfill for OffscreenCanvas to move Three.js/WebGL/2D canvas to Web Worker
Why do you think that https://github.com/da2x/EdgeDeflector is a good alternative to offscreen-canvas