Mesh triangle reduction using quadrics
Why do you think that https://github.com/Andrispowq/PrehistoricEngine---C- is a good alternative to Fast-Quadric-Mesh-Simplification
Mesh triangle reduction using quadrics
Why do you think that https://github.com/Andrispowq/PrehistoricEngine---C- is a good alternative to Fast-Quadric-Mesh-Simplification