Suggest an alternative to

matrix-engine

webGL2 implementation (opengles2/3). ClassObject scene draw orientend framework based on crazzy fast glmatrix engine. ECMA 6 JS Project in base. Obj loader, raycast, BVH animation etc.

Why do you think that https://github.com/vinibiavatti1/RayCastingTutorial is a good alternative to matrix-engine

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