A better NEAT implementation from my old one, transtaled from Code Bullet's Processing implementation.
Why do you think that https://github.com/ramaureirac/godot-tactical-rpg is a good alternative to NEAT_GDScript
A better NEAT implementation from my old one, transtaled from Code Bullet's Processing implementation.
Why do you think that https://github.com/ramaureirac/godot-tactical-rpg is a good alternative to NEAT_GDScript