Deferred lights feature for the URP pipeline in the Unity Game Engine
Why do you think that https://github.com/Cyanilux/URP_BlitRenderFeature is a good alternative to ReDeferredLightsFeature_URP
Deferred lights feature for the URP pipeline in the Unity Game Engine
Why do you think that https://github.com/Cyanilux/URP_BlitRenderFeature is a good alternative to ReDeferredLightsFeature_URP